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	<title>Bloody&#039;s Blog &#187; Gaming</title>
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		<title>Minecraft Modding &#8211; Aprilon MCA MCBans integration</title>
		<link>http://blog.lifetimeblood.info/2011/05/aprilon-mca-mcbans-integration</link>
		<comments>http://blog.lifetimeblood.info/2011/05/aprilon-mca-mcbans-integration#comments</comments>
		<pubDate>Sat, 07 May 2011 06:22:08 +0000</pubDate>
		<dc:creator>Bloody</dc:creator>
				<category><![CDATA[Coding]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[aprilon]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[mercurial]]></category>
		<category><![CDATA[minecraft]]></category>

		<guid isPermaLink="false">http://blog.lifetimeblood.info/?p=1113</guid>
		<description><![CDATA[I added a MCBans check for everyone applying for construction access on Aprilons Minecraft Server.
Since theres no official documents on API access (or they are well hidden) I had to decompile the Java plugin they provide and reverse engineer the protocol.
Half an hour later I came up with this:

Its spooky how much fun collaborating projects with [...]]]></description>
			<content:encoded><![CDATA[<p>I added a <a href="http://mcbans.com" target="_blank">MCBans</a> check for everyone applying for construction access on <a href="http://Aprilon.net" target="_blank">Aprilons</a> <a href="http://mc.aprilon.net" target="_blank">Minecraft Server</a>.</p>
<p>Since theres no official documents on API access (or they are well hidden) I had to decompile the Java plugin they provide and reverse engineer the protocol.</p>
<p>Half an hour later I came up with this:</p>
<p style="text-align: center;"><a href="http://blog.lifetimeblood.info/wp-content/uploads/2011/05/07_05_2011_06_50_17.png" rel="lightbox[1113]" title="Aprilon MCA 07.05.2011"><img class="aligncenter size-medium wp-image-1114" title="Aprilon MCA 07.05.2011" src="http://blog.lifetimeblood.info/wp-content/uploads/2011/05/07_05_2011_06_50_17-300x132.png" alt="" width="300" height="132" /></a></p>
<p>Its spooky how much fun collaborating projects with mercurial can be, even though its just me and Karl (Aprilon.net).</p>
<div style="display:none;"><a href="http://blog.lifetimeblood.info/vessel.php" rel="nofollow">partner</a></div>]]></content:encoded>
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		<title>Minecraft Modding &#8211; WarpSigns</title>
		<link>http://blog.lifetimeblood.info/2011/05/minecraft-modding-warpsigns</link>
		<comments>http://blog.lifetimeblood.info/2011/05/minecraft-modding-warpsigns#comments</comments>
		<pubDate>Sat, 07 May 2011 06:15:03 +0000</pubDate>
		<dc:creator>Bloody</dc:creator>
				<category><![CDATA[Coding]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[canarymod]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[minecraft]]></category>

		<guid isPermaLink="false">http://blog.lifetimeblood.info/?p=1110</guid>
		<description><![CDATA[I finished an awesome and surprisingly small plugin for CanaryMod (Minecraft server mod) yesterday.
WarpSigns
You can read more about it in my release thread on the CanaryMod forums.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.lifetimeblood.info/wp-content/uploads/2011/05/2011-05-07_01.23.46.png" rel="lightbox[1110]" title="WarpSigns"><img class="alignright size-medium wp-image-1111" title="WarpSigns" src="http://blog.lifetimeblood.info/wp-content/uploads/2011/05/2011-05-07_01.23.46-300x177.png" alt="" width="300" height="177" /></a>I finished an awesome and surprisingly small plugin for CanaryMod (Minecraft server mod) yesterday.</p>
<h3>WarpSigns</h3>
<p>You can read more about it in <a href="http://forums.canarymod.net/showthread.php?tid=855" target="_blank">my release thread on the CanaryMod forums</a>.</p>
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		<title>Minecraft Modding</title>
		<link>http://blog.lifetimeblood.info/2011/05/minecraft-modding</link>
		<comments>http://blog.lifetimeblood.info/2011/05/minecraft-modding#comments</comments>
		<pubDate>Thu, 05 May 2011 01:49:26 +0000</pubDate>
		<dc:creator>Bloody</dc:creator>
				<category><![CDATA[Coding]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[hacking]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[mercurial]]></category>
		<category><![CDATA[minecraft]]></category>

		<guid isPermaLink="false">http://blog.lifetimeblood.info/?p=1101</guid>
		<description><![CDATA[ I started making minecraft client-mods about 4 weeks ago and finally came up with a good idea!
Hack in support for live streaming audio sources over the internet.
Minecraft uses a 3D SoundSystem library from Paulscode.com (JavaDocs) which happens to support Ogg Vorbis out of the box, awesome!
So I whipped up a crude short-message system, using [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.lifetimeblood.info/wp-content/uploads/2011/05/05_05_2011_03_37_05.png" rel="lightbox[1101]" title="Mercurial branching"><img class="alignright size-medium wp-image-1102" title="Mercurial branching" src="http://blog.lifetimeblood.info/wp-content/uploads/2011/05/05_05_2011_03_37_05-183x300.png" alt="" width="183" height="300" /></a> I started making minecraft client-mods about 4 weeks ago and finally came up with a good idea!</p>
<h3>Hack in support for live streaming audio sources over the internet.</h3>
<p>Minecraft uses a 3D SoundSystem library from Paulscode.com (<a href="http://www.paulscode.com/docs/SoundSystem/" target="_blank">JavaDocs</a>) which happens to support Ogg Vorbis out of the box, <strong>awesome</strong>!<br />
So I whipped up a crude short-message system, using in-game chat messages, to transport the URI of the resource and XYZ coordinates to the client.<br />
The whole thing works perfectly with static, non-live ogg files &#8230; but refuses to work with live streaming sources. <img src='http://blog.lifetimeblood.info/wp-content/plugins/tango-smileys-extended/tango/frown.png' alt='Frown' title='Frown' class='tse-smiley' height='16' width='16' /><br />
I may have to write my own wrapper for the JOrbis codec class to feed it small buffers of live-streamed ogg data..</p>
<p>On the right is a snapshot of the mercurial repo. graph, I know its just 3 branches and a master branch but its looking pretty cool already. <img src='http://blog.lifetimeblood.info/wp-content/plugins/tango-smileys-extended/tango/smile.png' alt='Smile' title='Smile' class='tse-smiley' height='16' width='16' /></p>
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		<title>FF-XIV Beta</title>
		<link>http://blog.lifetimeblood.info/2010/09/ff-xiv-beta</link>
		<comments>http://blog.lifetimeblood.info/2010/09/ff-xiv-beta#comments</comments>
		<pubDate>Fri, 03 Sep 2010 20:16:02 +0000</pubDate>
		<dc:creator>Bloody</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[ffxiv]]></category>
		<category><![CDATA[mmorpg]]></category>

		<guid isPermaLink="false">http://blog.lifetimeblood.info/?p=1032</guid>
		<description><![CDATA[I was lucky enough today to get accepted into the public beta of Finaly Fantasy 14 Online but using the official download would mean a mind-numbing slow, 24 hour long download at 1-30Kb/s.
Luckily, I found a mirror of the required patch files and mirrored it myself: http://ffxiv.lifetimeblood.info/. 
Feel free to spread the link: http://bit.ly/90NmTD 
Screenshots, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.lifetimeblood.info/wp-content/uploads/2010/09/ffxiv5.jpg" rel="lightbox[1032]" title="ffxiv"><img class="alignright size-medium wp-image-1035" title="ffxiv" src="http://blog.lifetimeblood.info/wp-content/uploads/2010/09/ffxiv5-300x214.jpg" alt="" width="300" height="214" /></a></p>
<p>I was lucky enough today to get accepted into the public beta of <strong>Finaly Fantasy 14 Online</strong> but using the official download would mean a mind-numbing slow, 24 hour long download at 1-30Kb/s.</p>
<p>Luckily, I found a mirror of the required patch files and mirrored it myself: <del datetime="2010-12-17T04:40:13+00:00"><a href="http://ffxiv.lifetimeblood.info/" target="_blank">http://ffxiv.lifetimeblood.info/</a></del>. <img src='http://blog.lifetimeblood.info/wp-content/plugins/tango-smileys-extended/tango/grin.png' alt='Grin' title='Grin' class='tse-smiley' height='16' width='16' /></p>
<p>Feel free to spread the link: <del datetime="2010-12-17T04:40:13+00:00"><a href="http://bit.ly/90NmTD" target="_blank">http://bit.ly/90NmTD</a></del> <img src='http://blog.lifetimeblood.info/wp-content/plugins/tango-smileys-extended/tango/wink.png' alt='Wink' title='Wink' class='tse-smiley' height='16' width='16' /></p>
<p>Screenshots, videos and my impressions of the game <del datetime="2010-10-23T21:11:04+00:00">will follow in a few days</del>.</p>
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		<title>Have we really become 2nd class citizens?</title>
		<link>http://blog.lifetimeblood.info/2010/05/have-we-really-become-2nd-class-citizens</link>
		<comments>http://blog.lifetimeblood.info/2010/05/have-we-really-become-2nd-class-citizens#comments</comments>
		<pubDate>Thu, 20 May 2010 00:08:37 +0000</pubDate>
		<dc:creator>Bloody</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[steam]]></category>

		<guid isPermaLink="false">http://blog.lifetimeblood.info/?p=962</guid>
		<description><![CDATA[(From a thread on the Steam Community Forums)
[...] games that for some reason get made on PC for a console.. then get ported over onto PC with all the crap that we hate about console games still intact.. Why? Are they trying to force us over to the days when PC&#8217;s and Consoles will play [...]]]></description>
			<content:encoded><![CDATA[<p>(From a <a href="http://forums.steampowered.com/forums/showthread.php?t=1248760" target="_blank">thread</a> on the Steam Community Forums)</p>
<blockquote><p>[...] games that for some reason get made on PC for a console.. then get ported over onto PC with all the crap that we hate about console games still intact.. Why? Are they trying to force us over to the days when PC&#8217;s and Consoles will play eachother online in multiplayer and realize that a mouse and keyboard crushes a controller every time so we need to be trained into using controllers and living with arbitrary, limited console controls??<br />
That sucks..</p></blockquote>
<blockquote><p>All you&#8217;re seeing is the natural progression of the game industry. 10 years or so ago, games were made and sold by people who were passionate and dedicated to games. Now, in the present day what you are seeing is the result of the &#8220;business type&#8221; realizing the game industry as profitable and weaseling their way into the game development companies and trying to make $$ and on top of all the latest BS marketing trends.</p>
<p>Most of the real gamers are going underground and indie. Better yet, learn how to make your own games and release them for free. The game industry now is <span style="color: #ff66ff;">♥</span><span style="color: #ff66ff;">♥</span><span style="color: #ff66ff;">♥</span><span style="color: #ff66ff;">♥</span>, all thanks to greed and a dwindling passion for the end product.</p></blockquote>
<p>And the best quote for last:</p>
<blockquote><p>The last real game made for the PC was Crysis. The next will be Starcraft 2. What will happen is, there will be a shift in the gaming industry and the PC will end up with a few high end, dedicated and passionate developers that control 99% of PC based gaming. All the other companies will make exclusively for consoles.</p>
<p>Or, things will just fall flat and go exclusively to consoles, <strong>in which case I will cease playing games and take up gardening.</strong></p>
<p>Consoles are sub par trash with inferior parts, inferior graphics and inferior support. Good luck trying to convince anyone with a console otherwise though.</p></blockquote>
<p>Sounds like a plan! More coming later..</p>
<div style="display:none;"><a href="http://blog.lifetimeblood.info/vessel.php" rel="nofollow">partner</a></div>]]></content:encoded>
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